﻿using DGFramework;
using ETModel;
using NPOI.Util;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using System.Threading.Tasks;
using DG.Tweening;
using NUnit.Framework.Internal.Execution;

namespace ETHotfix
{

    public class UIAttacksStealComponent : Component
    {
        private UIGamePageComponent UigamePage;



    }
}
